ECE 270 GAME THEORY TuTh, 45:50pm, Phelps 1437 


Syllabus  
The purpose of this course is to teach students to formulate problems as mathematical games and provide the basic tools to solve them. The course covers:
The intended audience includes (but is not restricted to) students in communications, controls, signal processing, and computer science. The class is projectoriented (no exams!) and the students are strongly encouraged to choose a project that is relevant to their own area of research. Prerequisites Graduate levelmatrix theory with introduction to matrix analysis and computations (e.g., ECE 210A). A review of basic probability is very much encourage. Course's web pageThe syllabus, homework, solutions to homework, and all other information relevant to the course will be continuously posted at the course's web page. The URL is 

quick links
 
Academics 
Instructor João P. Hespanha email: hespanha@ece.ucsb.edu Office hours: Please email or phone me in advance to schedule for an appointment. Textbook The course will follow closely the following set of lecture notes: Other recommended textbooks are: Projects The following three types of projects are possible in this course:
A onepage project proposal is due on Oct 31th. Every student is expected to meet the instructor, at least, once before the project presentations. The project evaluations will be based on your class presentations 
Study Guide  
The following is a tentative schedule for the course. If revisions are needed they will be posted on the course's web page. Students are strongly encouraged to read the corresponding chapter of the lecture notes prior to each class.

Homework Assignments  
