(ECE 594D) Advanced Topics in Game Theory
This course provides an overview of topics in game theory relevant to the design and analysis of the emerging socio-technical systems, which are systems comprised of both engineered and human decision-making entities. A representative list of topics include mechanism design, algorithmic game theory, strategic learning and its limits, among others.
- Mechanism Design and Approximation, Jason D. Hartline [link]
- Algorithmic Game Theory, Noam Nissan, Tim Roughgarden, Eva Tardos, and Vijay Vizirani
- Strategic Learning and its Limits, H. Peyton Young
- 5/23/2017: The next three classes will be help in HFH 4164 and will be student presentations. I will email the order of presentations by 5/24/2017.
- 4/26/2017: Please fill out the doodle poll for meeting times about the project. You can be in groups of 1 or 2. [link]
- 4/3/2017: Welcome to the course website for ECE 594D - Advanced Topics in Game Theory.
- 4/3/2017: Lecture #1. [pdf]
- 4/5/2017: Lecture #2. Hartline, Chapter 1
- 4/10/2017: Lecture #3. Hartline, Chapter 1
- 4/12/2017: Lecture #4. Hartline, Chapter 1
- 4/17/2017: Lecture #5. Hartline, Chapter 2
- 4/19/2017: Lecture #6. Hartline, Chapter 2
- 4/24/2017: Lecture #7. Hartline, Chapter 2
- 4/26/2017: Lecture #8. Hartline, Chapter 3
- 4/17/2017: Homework #1 (due 4/26/2017). [pdf]
- 5/4/2017: Homework #2 (due 5/15/2017). [pdf]
- 5/23/2017: Homework #3 (due 6/7/2017). [pdf]
- Homework Policy: Collaboration is fine, however each person must submit their own copy of the homework. To complete the HW you can use lecture notes and the text. You are not permitted to use alternative sources of information such as the internet or alternative texts/lecture notes.